Training
Autodesk® Inventor® Level 1
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Course Length: 4 days*
Class Hours: 8:30 am to 4:30 pm
Cost: $1,495*
MasterGraphics classes are available for private instruction. To place a request, fill out our Class Request form.
2010 training available now
Summary
This four day hands-on course will introduce the students to the concepts, commands, and techniques of Autodesk® Inventor® . You will learn the fundamental concepts, commands and techniques for creating and documenting designs using Autodesk Inventor. You will learn to create 3D parametric parts, assemble them, and generate drawings.
Who Should Attend
This course is designed for anyone who plans on using Autodesk Inventor including Mechanical Designers/Drafters was well as Engineering Managers. This is a good class for all beginning users including new hires who intend to establish a solid foundation with Autodesk Inventor.
Prerequisites
It is recommended that the student have a working knowledge of:
- Microsoft® Windows® XP or Microsoft® Windows® Vista.
- Drafting, design, or engineering experience.
Objectives
Upon completion of the class, the student will be able to create 3D drawings using parts and assemblies. The students will cover how to assemble components with constraints and create layouts complete with bill of material and balloons. We recommend 20 to 40 hours of practice a class in order to reinforce these new skills.
Each Student Receives
- A student guide
- Telephone support on class topics for 30 days
- Certificate of completion
Topics Covered*
Getting Started 1
- Getting Started with Autodesk Inventor
- File Information
- User Interface
- Help System
- Projects in Autodesk Inventor
- Viewpoint Options
Sketching, Constraining and Dimensioning
- Sketching and Part Application Options
- Units
- Templates
- Creating a Part
- Opening and Importing AutoCAD Files
- Import Other File Types
Creating and Editing Sketched Features
- Understanding Features
- Switching Environments
- Dimensions
- Working with Features
- Defining the Active Sketch Plane
- Slice Graphics
- Projecting graphics
Creating Placed Features
- Fillets
- Chamfers
- Holes
- Shelling
- Face Draft
- Work Features
- Creating Work Planes
- Patterns
Creating and Editing Drawing Views
- Drawing Sheet Preparation
- Title Blocks
- Creating Drawing Views
- Adding Dimensions to a View
- Adding Annotations
- Opening a Model from a Drawing
- Opening a Drawing from a Model
- The Styles Editor
- Creating Dimensions
- Creating Hole Tables
- Creating a Revision Table
Creating and Documenting Assemblies
- Creating Assemblies
- Activating a Component
- Opening and Editing Assembly Components
- Assembly Constraints
- Designing Parts in Place
- Assembly Browser Commands
- Adaptivity
- Patterning Components
- Analysis Commands
- Driving Constraints
- Creating Presentation Files
- The BOM Editor
- Creating Balloons
- Parts Lists
* Note: The course topics are a guideline and class topics may be modified by the instructor based upon the class flow.
*Course length and cost are based on a minimum of four attendees. MasterGraphics reserves the right to cancel classes.
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