Training
Autodesk® Inventor® Level 2
Recommended Course Length: 2 days*
Cost: Call for pricing
This class is run on a "by request" basis. To place a request, fill out our Class Request form.
2010 training available now
Summary
This hands-on class is a continuation of the Autodesk® Inventor® Level 1 class and will provide understanding of wide scope of tools available for the typical user and advanced functionality found in Autodesk Inventor. Training is based on best design practices.
Who Should Attend
This course is designed for Mechanical Designers/Drafters as well as Engineering Managers who have completed the Autodesk Inventor Level 1 class.
Objectives
Students will be exposed to advanced sketching and modeling techniques that will make them more proficient. We recommend 20 to 40 hours of practice after class in order to reinforce these new skills.
Prerequisites
It is recommended that the student have a working knowledge of:
- Microsoft® Windows® XP, or Microsoft® Windows® Vista.
- Completion of Autodesk Inventor Level 1 class combined with approximately 120 hours working with Autodesk Inventor.
- Drafting, design, or engineering experience.
Each Student Receives
- A Student Guide
- Telephone support on class topics for 30 days
- Certificate of completion
Topics Covered*
Note: Company specific design practices and processes can be implemented into company specific classes. Call for more information.
Advanced Part Modeling Techniques
- Using Open Profiles
- Rib and Web Features
- Embossed Text and Closed Profiles
- Sweep Features
- Coil Features
- Loft Features
- Multi-Body Parts
- Split a Solid, Part, or Face
- Bend Part
- Copying Features
- Mirroring Features
- Suppressing Features
- Reordering Features
- Feature Rollback
- Derived Parts
- Shrinkwrap
- Plastic and Cast Part Features
- Part Materials and Colors
- Overriding Mass and Volume Properties
iComponents and Parameters
- iMates
- Dimension Display, Relationships, and Equations
- Parameters
- iParts
- iAssemblies
- iFeatures
Advanced Assembly Modeling Techniques
- What are Sketch Blocks?
- Creating Sketch Blocks
- Working with Nested Sketch Blocks
- Design View Representations
- Flexible Assemblies
- Positional Representations
- Creating Overlay Views
- Contact Solver
- Mirroring an Assembly
- Copying an Assembly
- Assembly Work Features
- Assembly Features
- Skeletal Modeling Techniques
- The Frame Generator
- Using Solids for Frame Generation
- Content Center
- Design Accelerator
*Course length and cost are based on a minimum of four attendees MasterGraphics reserves the right to cancel classes.
*Note: The course topics are a guideline and class topics may be modified by the instructor based upon the class flow.
Learn the benefits of Digital Prototyping with Autodesk Inventor
The latest
-
Naming Objects in Civil 3D
There are a lot of things that you can do to “automate” Civil 3D. One of the hallmarks…
-
AutoCAD Skills for C3D Users
If you are about to learn Civil 3D 2010 and are coming from an old version of AutoCAD, Microstation…
-
Alignments: Parents, Children and Grandchildren
In the 2010 release of Civil 3D Autodesk unveiled a new type of alignment: the offset alignment. Originally…
-
The Case For Pipe Objects
I come from a piping background. Gas primarily, but a significant amount of water design as well. …
print
email
