Training
Autodesk® Maya
Recommended Course Length: 3 days*
Cost: Call for pricing*
This class is run on a "by request" basis as a customer specific class. To place a request, fill out our Class Request form.
Summary
In this hands-on course you will learn the fundamental of using Autodesk Maya for game design. After taking this class you will be proficient with the user interface and working with files. You will know how to work with objects and create transformations. You will have gained an understanding of polygonal modeling and the best method for working with materials and UV mapping. Taking this class will provide you with the skills you need to create your own animations using Autodesk Maya.
Who Should Attend
You should attend if you want to create realistic animations using Autodesk Maya.
Objectives
After attending this course, you will be able to utilize the features of Autodesk® Maya®.
Each Student Receives
- A student guide
- Telephone support on class topics for 30 days
- Certificate of completion
Topics Covered**
- The user interface
- Scene management
- Viewing selections
- Transformations
- Creating Polygon objects
- Combining and separating objects
- Polygon modeling
- Working with materials
- Working with hypershade
- UV mapping
- Limits and locking
- Constraints
- Skeletons
- Kinematics Animation
- Graph editor
* Course length and cost are based on the number of people attending the class. This class if often run as a one-on-one custom class with the one of the country's most notable rendering artists and animators.
** Note: The course topics are a guideline and class topics may be modified by the instructor based upon the class flow.
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